Monday, February 3, 2014

Oracle - Skyview

So I'm fairly certain I know what I'm doing, or at least supposed to be doing this time.

It's kind of like laying down a floor plan. Pick out where there should be trees, paths, bushes, the flagpole, the Oracle.



Something like that. I should find out how to rotate textures. Or just trim it down a bit.

I guess I'm working on wall/floor textures in an effort to alleviate the burden of modeling useless buildings for the modelers. I think this is more my strong suit than modeling, at least for now it is.

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Notes about Scrum:

"My Cool Project" - The Oracle
As a (role), I want (feature) so that (benefit)
>>(  )  (light-hearted, inviting, homey)  (  )
>>(Lighting) (lighting runs from night to day) (show that it runs 24/7)
User story: we want them to understand how it looks, the environment, how to use it (2D?)
~Wish list
Product owner = Anna. Someone should be her representative
Scrum master = manager basically
Developers, Testers. Lighting, Animation (3D and 2D), Textures, Modelers (Commons, the Oracle [external and internal], Hardie [plane w/picture?], marquee thing), Reflections, Storyboarding, Recon (Pictures). Editors.
Storyboard a story point thing. Which objects do we need to pay attention to detail to?
SPRINT.
Photoshop: sky view of commons (~Internet~)
planes, four walls.

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